Tag Archives: drawing

Cyclops Stormcaller

Recently Green Ronin published the first Critical Role campaign guide and it was a great read with some cool art work. One of the creatures that caught my eye in the book was a cyclops that Matt Mercer designed. A cyclops with the power to control the storm due to his birthright was something I couldn’t pass up drawing and wanting to include in my own D&D campaign. I think this guy might end up being an antagonist to the party.

cyclops_Storm_drawing

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Classic RPG Creatures: Spectator

Another creature completed and ready to share, a Spectator. Seen as a minor beholder and not as threatening but still has the capability to obliterate adventurers. One of the first threatening beasts my D&D group fought while we were low level characters trying to save the city from a hoard of undead, kobolds, evil twins then a beholder. It was a wild ride. I wanted to draw my version of what that beast looked like before the party killed it or more like paladin Adira causing damage as my character was probably knocked out.

spector_Drawing

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Exploring Fablewood- July 19, 2017

It’s been a while since I’ve drawn Otis and Gertrude. Forever ago, I drew this interesting tree folk that I wanted to use for an illustration and knew it was a perfect Otis moment. Otis sits on one of the legs of the oldest tree folk in all of Fablewood called the Grand Historian. Since Otis is always looking for a good story, he sits with the tree for many hours sharing his trinkets and stories with the elder.

Here are the base sketches I used for the grayscale comp, cut and pasting them in photoshop to use as a guide of where to place the lighting. While its just to give me direction of lighting and shapes, it was a nice exercise before siting and drawing out the entire piece. The size is going to be 11×17 inches and I’ll print this gray scale comp out to use as my guide to transfer of shapes to the bristol.

grand_Historian3

Screen Shot 2017-07-19 at 8.27.45 PM

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Exploring Fablewood- July 11, 2017

With almost a month with out a Fablewood posting, it returns! With a collection of sketches of some new residents of kobolds and bird witch. These kobolds are my first try at adding them to Fablewood. I kept away from the lizard type kobolds of RPGs. These kobolds live under ground in a complex tunnel system. The design needs to reflect where they live in Fablewood along with their clothing. There’s a bunch of facial designs and anatomy sketches. Theres a few mandrakes, which are always fun way to play with potato shapes.

Then on the right side is Bird Witch, an old character created for my thesis in college, which was essential the demo tape of Fablewood. Bird Witch was the villain but I don’t want any singular good or bad characters in Fablewood. Her design gets an update to reflect the alignment change. She still holds her former characteristics of filling in a kettle with her walking house. But now she helps more residents of Fablewood.

Fablewood_Sketch_Collection.jpg

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BugBear Warrior

First off, sorry for not posting Fablewood this week (yet) and next week. I hate the fact that I haven’t been able to give Fablewood the attention it deserves. But that’s going to change!

Any way, It’s hard not to sketch monsters inspired by my favorite Tabletop RPGs or books. So why fight yourself when all you want to draw are monsters? Just draw monsters, whenever, wherever and who cares if people don’t think its ‘real art’ because what is ‘real art’?

Any way, here’s a bug bear I drew a few weeks back as a paper miniature for a future D&D one shot I hope to run for friends this summer. It’s draw with pencil, mostly a number 2. I like drawing with basic artist supplies. This started out in my sketchbook and took a life of its own to a completed character piece. I am very pleased with the result.

bugbear_brute_mini

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Zorn, reimagined

In college, I starting playing Dungeons and Dragons with some friends of mine. We would take turns dungeon mastering and playing characters. During one campaign based on the dark soul series (if I recall correctly) I played a warforge (a magical robot) knight. I liked the idea of the character still and decided to reinvent the character to be a non-player character that the players have the potential to meet in the City of the Iron Conclave; a mysterious city run by these magical automatons in a weird Disney world like recreation of what a city should be. But Zorn is a little different from the other automatons.

Here is her updated design:

Zorn_2017.jpg

Just for full, I searched my tumblr for the first drawing I made of Zorn while we were playing through the adventure. Then I redrew her again a few years later thinking I might play the character again. And added the new drawing as well.

zorn_Evo

I like to think I got better at drawing.

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Exploring Fablewood- June 13, 2016

Here it is, the finished Lantern Troll and wisp. More texture work was done along with cleaning up the drawing in photoshop. Lots of randomly smudged graphite over the bristol that is best to be cleaned up digitally. I like to start with the cleanest image possible before starting to color a drawing. That way at the end, its minor fixes and not major cleaning. Since I hurt my right hand (my drawing hand) the other day, I haven’t been able to sketch comfortably so I’ve been pushing towards getting all of the flat color done on this drawing for my next postcard. So far about half way done and will share at a later date.

Otherwise enjoy the final product!

lantern_troll_drawing

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