Over the past few months, I’ve been drawing lots of huge creatures compared to the normal bunch of goblins and halflings. So why not add an Ice Giant to the bunch. When I get stomped I like to look back at old work to inspire myself on how much I’ve improved.
Let’s start with the new Ice Giant:
and here’s the original piece from a few years back:
I hope it shows improvement! Especially going from ink and digital to graphite and digital. Which both were a huge step for me. And the growth will continue as I start to color the new Ice Giant.
Digitally coloring my drawings is my preferred method, but that does not mean it isn’t a wrestle match to get color theory to be on my side. But when color theory and I get along, we get colored monsters. Behold the Spector that lives in the Dwarfish ruins in the Dragon Spire mountains (yes my friends have already faced this creature in Dungeons and Dragons)
For me, digital colors lets me experiment with out the constant worry of ruining the drawing like it does when I watercolor. In college I watercolored as my main method, but between working with Chris Gash and Cory Godbey (post college), digital grew on me. Now its mostly a balance of cool and warm, darks and lights, and not loosing the drawing under layers and layers of photoshop. But hey, feel like I’m getting some where now!
Recently Green Ronin published the first Critical Role campaign guide and it was a great read with some cool art work. One of the creatures that caught my eye in the book was a cyclops that Matt Mercer designed. A cyclops with the power to control the storm due to his birthright was something I couldn’t pass up drawing and wanting to include in my own D&D campaign. I think this guy might end up being an antagonist to the party.
First off, sorry for not posting Fablewood this week (yet) and next week. I hate the fact that I haven’t been able to give Fablewood the attention it deserves. But that’s going to change!
Any way, It’s hard not to sketch monsters inspired by my favorite Tabletop RPGs or books. So why fight yourself when all you want to draw are monsters? Just draw monsters, whenever, wherever and who cares if people don’t think its ‘real art’ because what is ‘real art’?
Any way, here’s a bug bear I drew a few weeks back as a paper miniature for a future D&D one shot I hope to run for friends this summer. It’s draw with pencil, mostly a number 2. I like drawing with basic artist supplies. This started out in my sketchbook and took a life of its own to a completed character piece. I am very pleased with the result.
In college, I starting playing Dungeons and Dragons with some friends of mine. We would take turns dungeon mastering and playing characters. During one campaign based on the dark soul series (if I recall correctly) I played a warforge (a magical robot) knight. I liked the idea of the character still and decided to reinvent the character to be a non-player character that the players have the potential to meet in the City of the Iron Conclave; a mysterious city run by these magical automatons in a weird Disney world like recreation of what a city should be. But Zorn is a little different from the other automatons.
Here is her updated design:
Just for full, I searched my tumblr for the first drawing I made of Zorn while we were playing through the adventure. Then I redrew her again a few years later thinking I might play the character again. And added the new drawing as well.
I like to think I got better at drawing.
Lots of sketches and gestures as the magic market is being populated by vendors of all sorts with a variety of enchanted bobbles. In the past I’ve drawn a few satyrs of Fablewood that are akin to classic depictions of satyrs rather then ones that would 100 percent fit into Fablewood. This week I’ve been exploring how satyrs of Fablewood would look like, experimenting with horns and clothing. The satyr below mixes classic depictions, my personal task, and influence of traditional Japanese clothing into a sitting satyr with his scrolls. In the finial I plan to add more the Japanese influence into the clothing as well as the pottery and calligraphy props.
Here’s the first go at a structured drawing.
I don’t create fan art often because I like to draw my own worlds. But Critical Role will be the only show that constantly inspires me. A D&D game played by a group of voice actors that is honestly better then most TV shows. I’m in!
Here is a drawing of their first major villain for their online stream. K’Varn the evil scientist beholder of the under dark. He controls a vast army of mind controlled denizens of the darkness. Through many battles of war camps, castles, and strange lands Vox Machina barreled into K’Varn’s layer and a difficult battle Vox Machina killed the beholder. Returning to the land above with their rescued friend Kima of Vord
Here’s progress of the digital coloring: