Over the past few months, I’ve been drawing lots of huge creatures compared to the normal bunch of goblins and halflings. So why not add an Ice Giant to the bunch. When I get stomped I like to look back at old work to inspire myself on how much I’ve improved.
Let’s start with the new Ice Giant:
and here’s the original piece from a few years back:
I hope it shows improvement! Especially going from ink and digital to graphite and digital. Which both were a huge step for me. And the growth will continue as I start to color the new Ice Giant.
Digitally coloring my drawings is my preferred method, but that does not mean it isn’t a wrestle match to get color theory to be on my side. But when color theory and I get along, we get colored monsters. Behold the Spector that lives in the Dwarfish ruins in the Dragon Spire mountains (yes my friends have already faced this creature in Dungeons and Dragons)
For me, digital colors lets me experiment with out the constant worry of ruining the drawing like it does when I watercolor. In college I watercolored as my main method, but between working with Chris Gash and Cory Godbey (post college), digital grew on me. Now its mostly a balance of cool and warm, darks and lights, and not loosing the drawing under layers and layers of photoshop. But hey, feel like I’m getting some where now!
Recently Green Ronin published the first Critical Role campaign guide and it was a great read with some cool art work. One of the creatures that caught my eye in the book was a cyclops that Matt Mercer designed. A cyclops with the power to control the storm due to his birthright was something I couldn’t pass up drawing and wanting to include in my own D&D campaign. I think this guy might end up being an antagonist to the party.
Another creature completed and ready to share, a Spectator. Seen as a minor beholder and not as threatening but still has the capability to obliterate adventurers. One of the first threatening beasts my D&D group fought while we were low level characters trying to save the city from a hoard of undead, kobolds, evil twins then a beholder. It was a wild ride. I wanted to draw my version of what that beast looked like before the party killed it or more like paladin Adira causing damage as my character was probably knocked out.
Another of the classic RPG characters I’ve been working on is the Hill Giant. Huge, strong, swinger of bats, but not that smart, the hill giant wanders the rolling grasses in search of sheep to steal from the near by farms. Watch out that he doesn’t smash your house with his bat or foot.. or he might sit on it. Who knows?!
I drew this character with out a background to use as a paper miniature for a future Dungeons and Dragons adventure for my friends. In the future I will probably release a download pack of paper miniatures through the DMs Guild.
It’s been a while since I’ve drawn Otis and Gertrude. Forever ago, I drew this interesting tree folk that I wanted to use for an illustration and knew it was a perfect Otis moment. Otis sits on one of the legs of the oldest tree folk in all of Fablewood called the Grand Historian. Since Otis is always looking for a good story, he sits with the tree for many hours sharing his trinkets and stories with the elder.
Here are the base sketches I used for the grayscale comp, cut and pasting them in photoshop to use as a guide of where to place the lighting. While its just to give me direction of lighting and shapes, it was a nice exercise before siting and drawing out the entire piece. The size is going to be 11×17 inches and I’ll print this gray scale comp out to use as my guide to transfer of shapes to the bristol.
With almost a month with out a Fablewood posting, it returns! With a collection of sketches of some new residents of kobolds and bird witch. These kobolds are my first try at adding them to Fablewood. I kept away from the lizard type kobolds of RPGs. These kobolds live under ground in a complex tunnel system. The design needs to reflect where they live in Fablewood along with their clothing. There’s a bunch of facial designs and anatomy sketches. Theres a few mandrakes, which are always fun way to play with potato shapes.
Then on the right side is Bird Witch, an old character created for my thesis in college, which was essential the demo tape of Fablewood. Bird Witch was the villain but I don’t want any singular good or bad characters in Fablewood. Her design gets an update to reflect the alignment change. She still holds her former characteristics of filling in a kettle with her walking house. But now she helps more residents of Fablewood.